How did you come up with the original concept for the 2021 Epic MegaJam entry?īłażyńska: The theme for the 2021 contest was “Running out of Space.” As we were brainstorming how to approach this theme, it suddenly dawned on us that “running out of space” could just be about disk space! Simple as that. We had varied experiences with Unreal, so we were learning along the way from each other. We asked around if some friends with other skills would like to join us, which is how we got Łukasz (game designer) and Marcin (sound designer) involved. We each have different backgrounds: I’m a 3D/environment artist, Jakub is a programmer, and Robert a level designer. Robert and I spotted the MegaJam while scrolling through social media and decided to reach out to Jakub, with whom we’d already taken part in a game jam before. Kornelia Błażyńska, Purple Ray Studio’s art director and co-founder: The original Purple Team consisted of me, Robert, Kuba, Łukasz and Marcin. How was the Purple Team formed and who was in that initial group?
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